﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Kinematic
{
    public class KinematicSteeringOutput
    {
        public Vector3 Velocity;
        public float Rotation;

        public KinematicSteeringOutput()
        {
            this.Velocity = Vector3.Zero;
            this.Rotation = 0.0f;
        }

    }
}
